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Minecraft

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Minecraft focuses on allowing the player to explore, interact with, and modify a dynamically-generated map made of one-cubic-meter-sized blocks. In addition to blocks, the environment features plants, mobs, and items. Some activities in the game include mining for ore, fighting hostile mobs, and crafting new blocks and tools by gathering various resources found in the game. The game's open-ended model allows players to create structures, creations, and artwork on various multiplayer servers or their single-player maps. Other features include redstone circuits for logic computations and remote actions, minecarts and tracks, and a mysterious underworld called the Nether. A designated but completely optional goal of the game is to travel to a dimension called the End, and defeat the ender dragon.

Minecraft: Java Edition

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Minecraft focuses on allowing the player to explore, interact with, and modify a dynamically generated map made of one-cubic-meter-sized blocks. In addition to blocks, the environment features plants, mobs, and items. Some activities in the game include mining for ore, fighting hostile mobs, and crafting new blocks and tools by gathering various resources found in the game. The game's open-ended model allows players to create structures, creations, and artwork on various multiplayer servers or their single-player maps. Other features include redstone circuits for logic computations and remote actions, minecarts and tracks, and a mysterious underworld called the Nether. A designated but completely optional goal of the game is to travel to a dimension called the End, and defeat the ender dragon.

Batman: Arkham Asylum

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Batman: Arkham Asylum is an action-adventure game developed by Rocksteady Studios and published by Warner Bros. Interactive Entertainment. Released in 2009, it follows Batman as he battles the Joker, who seizes control of Arkham Asylum and frees its inmates. The game features stealth, combat, and detective elements, with players using Batman's gadgets and skills to subdue enemies and solve puzzles. Set in a dark, immersive version of Gotham, the story explores Batman’s psychological battle with his foes, including Harley Quinn, Bane, and Scarecrow. The game received critical acclaim for its gameplay, atmosphere, and storytelling, becoming a defining title in superhero video games.

Batman: Arkham City

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Batman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players soaring into Arkham City, the new maximum security "home" for all of Gotham City's thugs, gangsters and insane criminal masterminds. Set inside the heavily fortified walls of a sprawling district in the heart of Gotham City, this highly anticipated sequel introduces a brand-new story that draws together a new all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight.

BioShock

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BioShock is a horror-themed first-person shooter set in a steampunk underwater dystopia. The player is urged to turn everything into a weapon: biologically modifying their own body with Plasmids, hacking devices and systems, upgrading their weapons, crafting new ammo variants, and experimenting with different battle techniques are all possible. The game is described by the developers as a spiritual successor to their previous PC title System Shock 2. BioShock received high praise in critical reviews for its atmospheric audio and visual quality, absorbing and original plot and its unique gaming experience.

BioShock Infinite

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BioShock Infinite is the third game in the BioShock series. It is not a direct sequel/prequel to any of the previous BioShock games but takes place in an entirely different setting, although it shares similar features, gameplay and concepts with the previous games. BioShock Infinite features a range of environments that force the player to adapt, with different weapons and strategies for each situation. Interior spaces feature close combat with enemies, but unlike previous games set in Rapture, the setting of Infinite contains open spaces with emphasis on sniping and ranged combat against as many as fifteen enemies at once.

Call Of War: Frontlines

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From the Frontlines, raise an army and overpower other players! The world is on the brink of war. You can play in real-time. Show your skills with tank clashes, naval battles, air combat and nuclear weapons! In Call of War you influence the fate of many nations. Play as the leader of one nation when a worldwide conflict seems inevitable. It all boils down to one question: What is your strategy? Find your allies, build up your economy and conquer enemy territory. Research new technologies and secret weapons. Be the first to develop the ultimate bomb and even rockets to become the one true superpower! It is up to you to end the war and bring balance to the world! Call of War offers a one of a kind gameplay environment to simulate worldwide conflicts on many different multiplayer maps all over the world. Control and develop a huge real-time army roster and jump into synchronic multiplayer matches. Battle it out over several weeks until victory conditions are met and the true world dominating superpowers are revealed!

DC Universe Online: Episode 4 - The Last Laugh

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The fourth episode, The Last Laugh, was released on June 19, 2012. This episode focused on the Joker as he gained access to hero and villain safe houses to stir up additional controversy between the player factions. Some of the key features of this episode include one Tier 3 hero Duo in Shady Nightclub, and one Tier 3 villain Duo in Police Station. This marked the final performance of Arleen Sorkin before her retirement. This was also her final time voicing her iconic character Harley Quinn.

Demon's Nightmare: Ar Ek-Qua Er Seta

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A game with no focus, only dreams and ideas. A mashup of pre-existing visual assets, new musical work, and nearly anything I want to prototype and play with. The lack of theme is the strongest theme of all. A lightly and abstractly story-driven single player STG-platformer hybrid focusing on weird scoring systems, inconsistent and cryptic rules for those scoring systems, and difficulty that will only push you as hard as you push it - except the boss encounters. They always push, and if you don't put in the effort leading up to them, you won't get far.

Game information and artwork from IGDB.